Learning the basics of 3D modelling and computer-assisted graphics; XYZ and UV coordinate systems; time, space and dynamics; modelling, NURBS, polygons, deformations, materials, texture, shadows, lighting, cameras, imaging and effects; modelling 3D images, frames, skin, materials and lighting; types of animation.
It looks like you're using an old version of your browser. For the best experience, please update your browser or use alternative options as Mozilla Firefox and Google Chrome.